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- 90-04/Force-feedback
- From: good@baviki.enet.dec.com
- Subject: Re: DataGlove and the RealitySim
- Date: 20 Apr 90 18:42:22 GMT
- Organization: Digital Equipment Corporation
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- There are a variety of force-feedback devices available, such as
- joysticks (usually in 2-D so far) and robotic arms. However, I'm not
- aware of any device that you could cleanly integrate into a multi-sensory
- environment which includes a current-generation head-mounted
- display. For one thing, they're not portable.
-
- People at the University of North Carolina and at MIT have been doing
- some of the most interesting work in this area. The latest issue of
- the SIGGRAPH newsletter, Computer Graphics, contains an article
- by Margaret Minsky et al. on "Feeling and Seeing: Issues in Force
- Display." It's probably the best article I've seen so far describing
- current research in force feedback and using the sense of touch as
- part of the interface to computer systems.
-
- (The rest of the issue of Computer Graphics should also be of
- interest to people reading this newsgroup. It's the proceedings
- of the Symposium on Interactive 3D Graphics held in Snowbird,
- Utah last month, and has a number of interesting things on
- virtual worlds. Some of the most intriguing items are 2-page
- summaries of live demonstrations at the symposium. So you had to
- be there for the full benefit, and I wasn't.)
-
- Michael Good
-
- Good@Baviki.Enet.Dec.Com
-
-